Disquiet Junto Project 0108: Free Bassel
For this week’s project, we’re going to create soundscapes for an ancient Middle Eastern city. And in the process, we’re going to raise awareness about an imprisoned open-source developer with strong ties to the Creative Commons community. Bassel Khartabil, before his arrest on March 15, 2012, in Damascus, was working on several projects, among them a 3D rendering of the ancient city of Palmyra. Much as Bassel was trying to revive an ancient world, you are, in essence, keeping one of his projects alive while he is incapable of doing so.
The project instructions are as follows:
Step 1: View this video for background on Bassel’s digital Palmyra project:
www.youtube.com/watch?v=7G7fyWS-ysA
Step 2: If you aren’t viewing this instruction on the
Disquiet.com project page, go to the following URL to view three still images from Bassel’s 3D work:
disquiet.com/2014/01/23/disquiet0108-freebassel/
Step 3: Create a soundscape of between one and three minutes that might be employed in an immersive, completed digital visualization of ancient Palmyra.
Deadline: Monday, January 27, 2014, at 11:59pm wherever you are.
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I used EQ to filter specific tones in some texture I had, wich is the start of the track. Added some low rumble effect, and took a small part of a violin recording I did with Salar Asid. Then I added some radio noises. Also added some voice that I recorded from youtube and then time streched. And some indefinable percussive sounds.
Not my very best but I really wanted to join this anyhow ..